Ships & Stations Introduced in 'Standoff'
The CTF versionDivided: CTF optimizes weapons for Capture The Flag rather than Assault, reducing overall damage. Some other changes have also been made to the weapons. Assault still works - But deadlier than before !
Ships & Stations Introduced in 'Divided'
The CTF versionCapture The Flag/Entropy version of Hyperspace: Apotheosis. There are three types of Drones available in this level (which are updated from the original version). The first, replacing the Gun boy is a ¡°Heavy¡± combat drone with a small gauss cannon. The second replaces the Seeker, and is a lighter variant with a blaster instead. The final drone replacing the Proximity Mine is a specialized drone that causes melee damage, drains your energy and general annoyance. Deploy these to help guard your base. Each base features a command centre. This was featured in the Assault version, but with fewer controls. The switches to the far left and right of the room control all four energy centres for the base. This might be overridden in Entropy, however. The two small switches to the front control the ¡°cleaning¡± system, which is effectively a smoke screen to deter intruders. The third centre switch with red markings activates the ¡°Intruder System¡±, which effectively sends a plume of fire into the hanger. This damages all players, so use with care. Some of these switches have a 30 second recharge delay, so be patient.
Ships & Stations Introduced in 'Apotheosis'